Design (LLD) Tetris Game - Machine CodingSubhahu Jain·Sep 8, 2024·7 min readTable of contentsFeatures Required:Design Patterns Involved:Multiple Algorithms Involved:DiagramsCode (Java)Explanation of Design Choices:Time and Space Complexity:Garbage Collection and Optimization:Complete Working Code in IDEWhat if Tetris shapes were completely unpredictable and more complex than just the usual L or T?What if you had to run this on an embedded system like a Raspberry Pi with limited resources?What if this system were online? Are there specific changes or optimizations you'd need to make compared to offline systems?General ProgramminginterviewJavaScriptJavaPythonObject Oriented ProgrammingBeginner Developers